I have a CAEmitterLayer
animated along a bezier path (closed form, like an '8', out of four control points) with a CAKeyframeAnimation
. Now I want to control the animation by a slide of a touch-finger along (but not necessarily on) the path. How is this possible and is this even possible?
How to control CAKeyframeAnimation with touch gesture?
569 views Asked by headkit At
1
There are 1 answers
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Make a
CGpoint click;
variable to remember your initial "drag" point, then create a localNSEvent
handler..."yourDelta" is the offset of that initial point from the current location... you could also achieve similar results with scroll events, by monitoring
NSEventScrollWheelMask
... and looking at thee.deltaX
ande.deltaY
values.Edit: I'm not as familiar with event handling on iOS.. but the same technique could be applied with normal event handlers... ie.
As to "seeking" your animation.. One possible way is to simply
[layer addAnimation:theNewAnimation]
, using your previoustoValue
's, but instead of basing thefromValue
's of 0, or your modellayer
... use yourlayer.presentationLayer
values instead? It is hard to say without seeing the full content of yourCAKeyframeAnimation
.