I have an crossplatform implementation of own protocol, data-structures and logic written on Haxe. How I can build and use it in my enterprise-application (with native UI) for iOS and OSX?
How to create iOS- & OSX- library from Haxe and use it in native application?
1.8k views Asked by Alex Koz. At
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How to create iOS- / OSX- library from Haxe and use it in native application
1. Haxe -> Library
Create a new Haxe-project with main class named
src/HxModule.hx build.hxmlHxModule.Build:
$ haxe buid.hxml2. Xcode-project <- Library
- Create a new Xcode-project. It can be for OSX or iOS, Application or Cocoa Framework.
- In the 'Project' / 'Build Setting' / 'Header Search Paths' add paths to dependencies: (all paths must be full/not-relative and recursive)
- In the 'Project' / 'Build Settings' / 'Apple LLVM 6.0 - Language - C++' change values:
- 'C++ Language Dialect' =
- 'C++ Standard Library' =
- In the 'Project' / 'Build Phases' / 'Link Binary With Libraries':
- Rename file:
- Edit
AppDelegate.mmout/cpp/module/include- you have to fix it to full path;{your-haxelib-repo}/hxcpp/{version}/include- {here-yours};/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/includeGNU++11 [-std=gnu++11]libstdc++ (GNU C++ standard library)HxModule.aAppDelegate.m->AppDelegate.mmAppDelegate.mm:Additionally for autocomplete and better navigation you can add into Xcode-project the reference groups from directories:
Possible problems:includefrom output of Haxe;includefrom haxelibhxcpp.At the time when this text was written only one possible issue. It can be solved by editing the file
{haxelib:hxcpp}/include/hxcpp.h{haxelib:hxcpp}/include/hxcpp.h. Simply add a few lines at the beginning of the file:see after
// Standard headers .....Example project.