I am currently creating a macOS menubar for an app without using any interface builder (no XIB/NIB files), just pure code. However I was expecting some items to be auto-generated during the start-up of the app. Items like "Start Dictation", "Emoji & Symbols" under Edit menu were existing as well as the "Enter Full Screen" menu item under the View Menu. But when it comes to Window Menu nothing was automatically generated, only the menu items I've set in the code. Do I have to enable some flags or options when instantiating a Window NSMenu so it automatically generates those items? I am new to macOS development so I feel like I am kind of lost. Thanks in advance.
How to enable auto generation of Window MenuItems (e.g. Tile Window to Left/Right of Screen and Open file with checkmark) in macOS menubar
394 views Asked by ujin At
1
There are 1 answers
Related Questions in MACOS
- Error installing Nativescript on Mac M2 Sonoma 14.4.1
- macOS - Most secure way of a GUI SUDO_ASKPASS
- When using onDrag in SwiftUI on Mac how can I detect when the dragged object has been released anywhere?
- Why does Hugo generate different taxonomy-related HTML on different OS's?
- ZSH function parameters conundrum
- how to make read only file/directory in Mac writable
- macOS BigSur - Unable to run bundled php version or brew php 8
- 9 Digit Addresses in Hexadecimal System in MacOS
- MacOS Bash-Script: while read p and echo
- How to make a range for tail rows on a categorized table in Numbers with JXA scripts?
- Cannot build a basic project with curl on Mac (M2) for Raspberry Pi Pico
- How to recover deleted files from create vite react project
- Can't run built SFML project from Xcode template
- React Native - RealmJS - Linker command failed with exit code 1
- How can I manually add a keyboard shortcut to a Shortcut Action Service directly via the system files, without going through the System Prefs GUI?
Related Questions in COCOA
- In what context can we use an unqualified #selector() expression in Swift?
- How can I trigger macOS system gamepad API based on a value received from iOS app through core bluetooth
- Using sort descriptors in Outline View
- NSTableView to NSOutlineView Drag & Drop not accepting drop
- How to remove horizontal line in bottom of section NSTableView?
- CGSRegionRef: How is an arbitrary region represented as union of rects?
- Listen for Touch Events on MacOS (Trackpad)
- Window "yanks" when moving
- Writing NSFilePromiseProviders to pasteboard blocks app on quit
- Basic ImGui program doesn't render, leaks memory and crashes
- NSTokenField suggestion using context menu in swift
- How to link multiple text views to a single text storage in TextKit 2
- I would like to know why I’m not getting IBOutlets connected in an App’s window
- How to make a custom event loop in Cocoa?
- Why is restoreWindow(withIdentifier:state:) called after applicationDidFinishLaunching(_:)?
Related Questions in APPKIT
- Add Keyboard Shortcut to MenuBar command AppKit macOS
- How to create a table cell view like this similar to native not app notification view
- Status bar icon disappear after switching wallpaper (Appkit on MacOS 14)
- Window "yanks" when moving
- Writing NSFilePromiseProviders to pasteboard blocks app on quit
- NSTokenField suggestion using context menu in swift
- How to link multiple text views to a single text storage in TextKit 2
- How to create a full screen overlay cover on macos using swift?
- How to open Settings from menu bar app and show app icon in dock?
- How do I implement a custom divider in NSSplitViewController?
- Is there a way to determine if any text input was active in a MacOS app after the app was backgrounded?
- Why is restoreWindow(withIdentifier:state:) called after applicationDidFinishLaunching(_:)?
- Oblique text: Creating NSFont with a textTransform changes the size to 1 pt
- Crash When Clicking on Definition View Created by AppKit's showDefinition(for:at)
- How to Set isEditable and isSelectable for SwiftUI's TextEditor?
Related Questions in NSMENU
- Why is a dummy NSMenuItem needed to make the next NSMenuItem actually appear?
- NSMenuItem not clickable after updating to Sonoma
- How to use SwiftUI in NSMenu?
- Unable to dismiss "NSWindowController" for a Mac app
- NSCollectionView inside NSMenu don‘t update properly when menu not shown
- Displaying NSMenuItem in SwiftUI on it's own
- NSMenu Subclass does not respond to mouse click
- Application main NSMenu not responding without window reactivation
- MacOS Cocoa Detect When Keyboard Macro Program Presses Modifier Keys
- refresh NSMenuItem on click/open of NSStatusItem
- NSMenuItem.separator() is a blank space rather than a line
- Swift NSMenu items are grey out
- How to customize a NSPopUpButton and its NSMenu?
- Show NSMenu when clicking on a Button in SwiftUI view
- Disable clicking on FinderSync extension submenu
Related Questions in NSMENUITEM
- Why is a dummy NSMenuItem needed to make the next NSMenuItem actually appear?
- NSMenuItem not clickable after updating to Sonoma
- Contextual Menu does not appear
- Sonoma Issue on NSMenuItem keyEquivalent value
- SwiftUI Contentview click are taking multiple attempts to happen
- Displaying NSMenuItem in SwiftUI on it's own
- How to make the NSMenuItem's position just below New Folder item in FinderSync?
- Why does custom NSMenuItem (MyNSMenuItem) perform action sender still to be NSMenuItem?
- NSMenuItem.separator() is a blank space rather than a line
- Custom view for NSMenuItem appearing blank
- NSMenuItem keyEquivalent not calling selector within submenu
- Adding NSMenuItem to NSApp.MainMenu not inserting new menu item
- Collecting keyboard shortcuts for menu items of another application
- Where can I declare my trigger for NSMenu?
- How to create an NSMenu containing an NSMenuItem which only appears while holding a keyboard modifier key?
Popular Questions
- How do I undo the most recent local commits in Git?
- How can I remove a specific item from an array in JavaScript?
- How do I delete a Git branch locally and remotely?
- Find all files containing a specific text (string) on Linux?
- How do I revert a Git repository to a previous commit?
- How do I create an HTML button that acts like a link?
- How do I check out a remote Git branch?
- How do I force "git pull" to overwrite local files?
- How do I list all files of a directory?
- How to check whether a string contains a substring in JavaScript?
- How do I redirect to another webpage?
- How can I iterate over rows in a Pandas DataFrame?
- How do I convert a String to an int in Java?
- Does Python have a string 'contains' substring method?
- How do I check if a string contains a specific word?
Trending Questions
- UIImageView Frame Doesn't Reflect Constraints
- Is it possible to use adb commands to click on a view by finding its ID?
- How to create a new web character symbol recognizable by html/javascript?
- Why isn't my CSS3 animation smooth in Google Chrome (but very smooth on other browsers)?
- Heap Gives Page Fault
- Connect ffmpeg to Visual Studio 2008
- Both Object- and ValueAnimator jumps when Duration is set above API LvL 24
- How to avoid default initialization of objects in std::vector?
- second argument of the command line arguments in a format other than char** argv or char* argv[]
- How to improve efficiency of algorithm which generates next lexicographic permutation?
- Navigating to the another actvity app getting crash in android
- How to read the particular message format in android and store in sqlite database?
- Resetting inventory status after order is cancelled
- Efficiently compute powers of X in SSE/AVX
- Insert into an external database using ajax and php : POST 500 (Internal Server Error)
The Window and Help menus are a little special in that they have their own NSApplication properties, so you will need to set them to your menus so that the system will know what they are.
For example, if you just create a window menu and add it to the main, all you will get are the items that you have provided. If you also set it as the application’s windowsMenu, in addition you will get all the stuff for moving, tab support, etc.
Setting NSApp’s helpMenu is similar, where a Spotlight menu item is added to the menu.