Hello friends is it possible to create a game using cocos2dx 3.x , Swift.If this is possible than how can i integrate my game inside my native IOS application using swift3.Please Guide me.
Is Possible to integrate small cocos2d-x 3.2 game inside existing IOS application using swift 3?
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Sure, that's quite possible since cocos2d-x will work on a OpenGLES view. And also xCode understands C++. But it will be a bit tricky to add ; you need to handle all of build configurations with large cocos2d-x library etc.