I am trying to create custom radio tracks in my Unity game, and I want the user to be able to place audio files in a directory like My Documents/My Games/Unity Game/Custom Sounds/ . Then I want Unity to put all audio clips from this folder into an array for me to use in my code. I have searched but cannot find anything about loading a file you don't know the exact path of, or how many there will be
Load a folder of files defined by the user at runtime? Custom radio
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