I have 4 Owner draw buttons which work as a Tab system for my program. The issue I have is that, when I click on one of the buttons, I need to change the images of the other buttons. But whenever I try to reset the images, it just changes the image on the button I've clicked. Is there someway of changing the images on the other buttons without being clicked ?
INT_PTR CALLBACK Springboard::DlgProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam){
    static DRAWITEMSTRUCT* pdis;
    switch (msg) {
        case WM_DRAWITEM:
            pdis = (DRAWITEMSTRUCT*) lParam;
            // (winuser.h) Maybe you also want to account for pdis->CtlType (ODT_MENU, ODT_LISTBOX, ODT_COMBOBOX, ODT_BUTTON, ODT_STATIC)
            switch(pdis->CtlID) {
            case IDC_TAB1:
                theSpringboard.myManageOwnerDrawIconButton(pdis, hInstance);
                break;
            case IDC_TAB2:
                theSpringboard.myManageOwnerDrawIconButton(pdis, hInstance);
                break;
            case IDC_TAB3:
                theSpringboard.myManageOwnerDrawIconButton(pdis, hInstance);
                break;
            case IDC_TAB4:
                theSpringboard.myManageOwnerDrawIconButton(pdis, hInstance);
                break;
            case IDC_TAB5:
                theSpringboard.myManageOwnerDrawIconButton(pdis, hInstance);
                break;
        default:
            break;
            }
int Springboard::myManageOwnerDrawIconButton(DRAWITEMSTRUCT* pdis, HINSTANCE hInstance) {
    static RECT rect;
    static HBITMAP hCurrIcon, hSTDc,  hSTDoff, hSTDon, hVFXc, hVFXoff, hVFXon, hCITYc, hCITYoff, hCITYon, hMAXc, hMAXoff, hMAXon, hSETc, hSEToff, hSETon;
    rect = pdis->rcItem;
    hSTDoff = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_STDOFF));
    hSTDon = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_STDON));
    hSTDc = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_STDCLICK));
    hVFXoff = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_VFXOFF));
    hVFXon = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_VFXON));
    hVFXc = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_VFXCLICK));
    hCITYoff = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_CITYOFF));
    hCITYon = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_CITYON));
    hCITYc = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_CITYCLICK));
    hMAXoff = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_MAXOFF));
    hMAXon = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_MAXON));
    hMAXc = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_MAXCLICK));
    hSEToff = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_SETTINGOFF));
    hSETon = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_SETTINGON));
    hSETc = (HBITMAP) LoadBitmap(hInstance, MAKEINTRESOURCE(IDB_SETTINGCLICK));
    if (IDC_TAB1 == pdis->CtlID) {
        // If the button is selected, display the 
        // "active" icon, else the "inactive" icon:
        if (pdis->itemState & ODS_SELECTED) hCurrIcon = hSTDc;
        else hCurrIcon = hSTDoff;
        if(TabRoll == 1) hCurrIcon = hSTDon;
    }
    if (IDC_TAB2 == pdis->CtlID) {
        // If the button is selected, display the 
        // "active" icon, else the "inactive" icon:
        if (pdis->itemState & ODS_SELECTED) hCurrIcon = hVFXc;
        else hCurrIcon = hVFXoff;
        //if(TabRoll == 2) hCurrIcon = hVFXon;
    }
    if (IDC_TAB3 == pdis->CtlID) {
        // If the button is selected, display the 
        // "active" icon, else the "inactive" icon:
        if (pdis->itemState & ODS_SELECTED) hCurrIcon = hCITYc;
        else hCurrIcon = hCITYoff;
        //if(TabRoll == 3) hCurrIcon = hCITYon;
    }
    if (IDC_TAB4 == pdis->CtlID) {
        // If the button is selected, display the 
        // "active" icon, else the "inactive" icon:
        if (pdis->itemState & ODS_SELECTED) hCurrIcon = hMAXc;
        else hCurrIcon = hMAXoff;
        //if(TabRoll == 4) hCurrIcon = hMAXon;
    }
    if (IDC_TAB5 == pdis->CtlID) {
        // If the button is selected, display the 
        // "active" icon, else the "inactive" icon:
        if (pdis->itemState & ODS_SELECTED){ 
            hCurrIcon = hSETc;}
        else{
            hCurrIcon = hSEToff;}
        //if(TabRoll == 5) hCurrIcon = hSETon;
    }
    HDC hdc = CreateCompatibleDC(pdis->hDC);
    SelectObject(hdc, hCurrIcon);
BitBlt(pdis->hDC,0,
        0,ICON_WIDTH,
        ICON_HEIGHT, hdc, 0, 0, SRCCOPY);
        DeleteDC(hdc);
    return(RET_OK);
}
				
                        
You can simplify
DlgProc:In
myManageOwnerDrawIconButton, you need these changes:From
HDC hdc = CreateCompatibleDC(pdis->hDC);To:
HDC hdc = pdis->hDC;and then you do not need to callDeleteDC(hdc);Change declaration of
rect, it doesn't have to be static.RECT rect = pdis->rcItem;Other static variables need to be initialized once, that's the whole point of static:
ODS_SELECTEDjust means button is pressed down. You may want to use your own global variables to do manually keep track of buttons, set selection and remove selection for other buttons...ps, I added
winapitag for your question.