Having difficulty, ound some articles / questions asking this but it wasn't exactly what it was.
var catMoves = 0
let maxCatMoves = 8
func catOutOfMoves() {
    if catMoves = maxCatMoves {
        var aliveCat = 0
    }} //do something
else {//do something else}        
Thanks, much appreciated.
                        
Your if statement is not closed properly