I would like to know what alternatives are out there before making a decision on which to use, thanks. Possibly one that supports both Android and iOS.
Related Questions in ANDROID
- Creating global Class holder
- Flutter + Dart: Editing name of a tab shows up a black screen
- android-pdf-viewer Received status code 401 from server: Unauthorized
- Sdk 34 WRITE_EXTERNAL_STORAGE not working
- ussd reader in Recket Native module
- Incorrect display of LinearGradientBrush in IOS
- The Binary Version Of its metadata is 1.8.0, expected Version is 1.6.0 build error
- I can't make TextInput to auto expand properly in Android
- Creating multiple instances of a class with different initializing values in Flutter
- How to create a lottie animation
- making android analyze with coverity sast tool
- Flutter plugin development android src not opening after opening example
- I initialize my ViewModel in the Activity with several fragments as tabs, but the fragments(tabs) return null for the updated livedata
- Node.js Server + Socket.IO + Android Mobile Applicatoin XHR Polling Error...?
- How I can use the shared preferences class?
Related Questions in IOS
- URLSession requesting JSON array from server not working
- Incorrect display of LinearGradientBrush in IOS
- Module not found when building flutter app for IOS
- How to share metadata of an audio url file to a WhatsApp conversation with friends
- Occasional crash at NSURLSessionDataTask dataTaskWithRequest:completionHandler:
- Expo Deep linking on iOS is not working (because of Google sign-in?)
- On iOS, the keyboard does not offer a 6-character SMS code
- Hi, there is an error happened when I build my flutter app, after I'm installing firebase packages occurs that error
- The copy/paste functionalities don't work only on iOS in the Flutter app
- Hide LiveActivityIntent Button from Shortcuts App
- While Running Github Actions Pipeline: No Signing Certificate "iOS Development" found: No "iOS Development" signing certificate matching team ID
- Actionable notification api call not working in background
- Accessibility : Full keyboard access with scroll view in swiftui
- There is a problem with the request entity - You are not allowed to create 'iOS' profile with App ID 'XXXX'
- I am getting "binding has not yet been initialized" error when trying to connect firebase with flutter
Related Questions in CROSS-PLATFORM
- Error while connecting to discord WebSocket on specific platform
- How to store metadata for a UTF-8 text file cross-platform?
- JavaScript Web Audio API - Audio Sampling Rate Issue on Android
- Dynamic sizing and responsive design
- What unicode characters are generally displayable across browsers (using system fonts) and not showing missing glyphs?
- Python cross-platform software update mechanism like youtube-dl?
- Back button is not visible in maui, using Prism
- react native system compatibility issues
- Render local pdf reports in c# from .rdlc template for cross platform as using System.Drawing is not supported for non-windows platforms
- Options for building cross-platform applications using HTML as the GUI?
- ScrollView doesnt work in React Native horizontally
- Linking to .so with newer symbol
- Is there a way to create a GIF from network images in flutter?
- In my MAUI application, why when I programmatically add a rotated box to an AbsoluteLayout do I see 2 boxes. One is rotated and the other is not
- Animated components with 'fadeIn' animation making views behind them visible in android but working fine in iOS | React Native
Related Questions in PLAYN
- Why is my Flutter application apk not compatible with anything thus preventing Amazon Mobile Marketplace submission?
- what is the difference between playn.io and com.googlecode.playn
- PlayN 2.0 - How to prevent Android from autoscaling images?
- PlayN and Firefox issues
- How to detect Swipe in a PlayN app
- Drag a PlayN/Tripleplay widget without recalculating layout
- Where do I put assets in a PlayN project?
- How to rescale a PlayN application with iOS 8 SDK?
- Playn demo won't launch HTML version
- Integrating PlayN Html compilation with SSL
- How to get a Borderlayout to fill its container?
- Create skeleton from commandline
- Googles AuthorizationCodeInstalledApp.authorize() method freezing on canceled auth
- Playing music in PlayN: how to pause, resume?
- How to load Google Cloud Datastore private key in Google PlayN
Popular Questions
- How do I undo the most recent local commits in Git?
- How can I remove a specific item from an array in JavaScript?
- How do I delete a Git branch locally and remotely?
- Find all files containing a specific text (string) on Linux?
- How do I revert a Git repository to a previous commit?
- How do I create an HTML button that acts like a link?
- How do I check out a remote Git branch?
- How do I force "git pull" to overwrite local files?
- How do I list all files of a directory?
- How to check whether a string contains a substring in JavaScript?
- How do I redirect to another webpage?
- How can I iterate over rows in a Pandas DataFrame?
- How do I convert a String to an int in Java?
- Does Python have a string 'contains' substring method?
- How do I check if a string contains a specific word?
Trending Questions
- UIImageView Frame Doesn't Reflect Constraints
- Is it possible to use adb commands to click on a view by finding its ID?
- How to create a new web character symbol recognizable by html/javascript?
- Why isn't my CSS3 animation smooth in Google Chrome (but very smooth on other browsers)?
- Heap Gives Page Fault
- Connect ffmpeg to Visual Studio 2008
- Both Object- and ValueAnimator jumps when Duration is set above API LvL 24
- How to avoid default initialization of objects in std::vector?
- second argument of the command line arguments in a format other than char** argv or char* argv[]
- How to improve efficiency of algorithm which generates next lexicographic permutation?
- Navigating to the another actvity app getting crash in android
- How to read the particular message format in android and store in sqlite database?
- Resetting inventory status after order is cancelled
- Efficiently compute powers of X in SSE/AVX
- Insert into an external database using ajax and php : POST 500 (Internal Server Error)
If you want to develop in C#, the MonoGame (an open source port of XNA) framework works with MonoTouch (iOS) and MonoDroid (Android). As a bonus, it works on XBOX and has recently been made to work with Google Chrome's native client.
If you want to develop in C or C++ you can use SDL, which has been made to work on both iOS and Android.
libgdx is a Java Android game development library for which there is active effort currently underway to get it running on iOS using the Avian VM.
cocos2d is an iOS game development library for which there's aport for Android, though cocos2d is an Objective-C API and cocos2d-android is a Java API, so you can't share code between them directly.
There are undoubtedly others if you want to dig deeper or have a higher tolerance for experimental code.