Simply stated, I'm looking for a PNG encoder that will directly convert a RGB/RGBA ByteArray into a PNG file also stored in a ByteArray without making use of the BitmapData class at all. I'm currently working on a ~v4.0 Scaleform Gfx project - which doesn't support any of the Get/SetPixel methods.
AS3 PNG Encoder without BitmapData
72 views Asked by Digital_Utopia At
1
There are 1 answers
Related Questions in ACTIONSCRIPT-3
- [Actionscript]How to display the information inside an array of objects
- How to set a colour variable in JS
- When using INSERT OR REPLACE INTO in SQL is there any way to tell if a record was inserted as new or replaced in SQL for AS3?
- How to inject a bean in a view with Crux
- AS3 - Unable to resize Image width and height
- How do I move Pac-Man smoothly in AS3?
- Export Release Build is not working in Adobe Flash Builder, It does nothing on Finish button
- 1009 Error for a Character Skin Symbol in AS3
- Issue setting domain memory
- Implicit coercion of a value with static type Object to a possibly unrelated type Number
- Defer implementation of interface functions to child class
- Simple top 3 scores from an array to textfield
- Need ActionScript 3 coding for input boxes that will determine amount of color fill in a movieclip
- AS3 Caling MC on Parent Timeline from Child
- 2 error problems for simple music players
Related Questions in SCALEFORM
- Unreal development kit scaleform error "Actionscript version mismatch"
- Actionscript 3: How can I change the name property of content returned by Loader.load()? Error 1074
- AS3 PNG Encoder without BitmapData
- TextField switches to original default text format on focus, even after I change default text format
- C++ Namespace conflicts between 3rd party headers
- Link Scaleform to build applications in Qt Creator
- Scaleform Play a live video in texture?
- Scaleform BitmapData: Invalid Bitmapdata
- Scaleform GFx integration with OpenGL
- scaleform 4.4.30 questions about opengl
- How do I have a Flash bitmap fill be the same scale even if I resize or stretch the object?
- AS2: Conflict between mouse events on a symbol and child symbol
- actionscript 2 collision detection
- Havok Vision Game Engine: Compiling Autodesk Scaleform For Android in Visual Studio
- Scaleform - Actionscript not calling Fscommand
Popular Questions
- How do I undo the most recent local commits in Git?
- How can I remove a specific item from an array in JavaScript?
- How do I delete a Git branch locally and remotely?
- Find all files containing a specific text (string) on Linux?
- How do I revert a Git repository to a previous commit?
- How do I create an HTML button that acts like a link?
- How do I check out a remote Git branch?
- How do I force "git pull" to overwrite local files?
- How do I list all files of a directory?
- How to check whether a string contains a substring in JavaScript?
- How do I redirect to another webpage?
- How can I iterate over rows in a Pandas DataFrame?
- How do I convert a String to an int in Java?
- Does Python have a string 'contains' substring method?
- How do I check if a string contains a specific word?
Popular Tags
Trending Questions
- UIImageView Frame Doesn't Reflect Constraints
- Is it possible to use adb commands to click on a view by finding its ID?
- How to create a new web character symbol recognizable by html/javascript?
- Why isn't my CSS3 animation smooth in Google Chrome (but very smooth on other browsers)?
- Heap Gives Page Fault
- Connect ffmpeg to Visual Studio 2008
- Both Object- and ValueAnimator jumps when Duration is set above API LvL 24
- How to avoid default initialization of objects in std::vector?
- second argument of the command line arguments in a format other than char** argv or char* argv[]
- How to improve efficiency of algorithm which generates next lexicographic permutation?
- Navigating to the another actvity app getting crash in android
- How to read the particular message format in android and store in sqlite database?
- Resetting inventory status after order is cancelled
- Efficiently compute powers of X in SSE/AVX
- Insert into an external database using ajax and php : POST 500 (Internal Server Error)
If you're using Scaleform 4.0, then likely your best solution is to bind the
ByteArrayin question to aGFx::Valuein C++, via anExternalInterfacecall. With theGFx::Value, you can useReadByteArray,WriteByteArray, etc.Scaleform 4.0 by default has a PNG reader/writer built in,
Scaleform::Render::PNG::FileReader/FileWriter. These basically just wraplibpngfunctionality. You can useScaleform::MemoryFileto wrap the incoming/outgoing bytes, so they can use this interface.Alternatively, if you'd like to use the
BitmapDataAPI, you could upgrade to the final version of Scaleform, which is available from Autodesk support for free, assuming you have a valid license.