I am receiving hundreds of events per second for a few seconds, each updates my model. If I call repaint() inside of invokeLater() after every event, will repaint be called hundreds of times per second? Is it smart enough to realise that it has 500 backed up repaint() and it only has to do 1?
I do not know when the events will pause, but I want to update the UI only at a reasonable rate. I can implement a future that keeps getting updated until there is a long enough pause, say 500 ms, but if java already does that, then why should i?
Does java consolidate multiple repaint() calls into a single repaint()?
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The documentation is such a good source of information.
From javadoc of
repaint():From Painting in AWT and Swing