I would need your help again. When, in the following code, I try to add an image to the JPanel, it completely ignores the space allocated by GridBagLayout and GridBagConstraints. Indeed, the image occupies all the space it can without adhering to any constraints. I believe the issue stems from the fact that the image is too large (5000px * 3333px), but it's supposed to be confined to the allocated space. Thank you for your assistance.
Code right here :
public class RProfile extends JPanel {
private Membre membre;
private RLine lineH;
public RProfile(Membre user){
this.membre = user;
setBackground(new Color(5, 14, 26));
setLayout(new GridBagLayout());
GridBagConstraints gbc = new GridBagConstraints();
gbc.gridx = 0;
gbc.gridy = 0;
gbc.gridwidth = 1;
gbc.gridheight = 1;
gbc.fill = BOTH;
gbc.anchor = WEST;
gbc.weightx = 16.9;
gbc.weighty = 1;
gbc.insets = new Insets(0,0,0,0);
add(new RMembre(user), gbc);
gbc.gridx = 1;
gbc.fill = GridBagConstraints.BOTH;
gbc.anchor = GridBagConstraints.NORTH;
gbc.weightx = 0;
gbc.weighty = 1;
gbc.insets = new Insets(0,0,0,0);
lineH = new RLine(0, 0, 3, 1000, new Color(0, 71, 79)); // Updated endX to 0
add(lineH, gbc);
gbc.gridx = 2;
gbc.gridy = 0;
gbc.gridwidth = 1;
gbc.gridheight = 1;
gbc.fill = BOTH;
gbc.anchor = CENTER;
gbc.weightx = 100;
gbc.weighty = 1;
ImageIcon photoIcon = new ImageIcon("./res/img/faction/Alliance.png");
JLabel photoLabel = new JLabel(photoIcon);
add(photoLabel, gbc);
}
public void linePreferedSize(int lh){
lineH.setPreferredSize(new Dimension(THICKNESS, lh));
}
}
I also tried to create my own class with Buffered but nothing solved my problem :
package fr.riya.entity.graphic;
import javax.imageio.ImageIO;
import javax.swing.*;
import java.awt.*;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
public class RImage extends JPanel {
private BufferedImage cardImage;
public RImage() {
try {
cardImage = ImageIO.read(new File("./res/img/space/04.jpg"));
} catch (IOException ex) {
System.out.println("Exception trying to load image file.");
}
}
@Override
public Dimension getPreferredSize() {
return cardImage != null ? new Dimension(cardImage.getWidth(), cardImage.getHeight()) : super.getPreferredSize();
}
@Override
public Dimension getMinimumSize() {
return getPreferredSize();
}
@Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
g.drawImage(cardImage, 0, 0, this);
}
}
gbc.gridx = 2;
gbc.gridy = 0;
gbc.gridwidth = 1;
gbc.gridheight = 1;
gbc.fill = NONE;
gbc.anchor = CENTER;
gbc.weightx = 0;
gbc.weighty = 0;
RImage rImage = new RImage();
rImage.setPreferredSize(new Dimension(500, 500));
add(rImage, gbc);
I tried to set a Prefered Size, changed image Sized and more thing explain in code
Your "core" problem revolves around here...
Personally, I'd be careful about messing with
minimumSizeor at least would consider some alternatives, but that's me.The "real" problem is if you then try and call
setPreferredSize, the setting is going to be ignore because you've overridden thegetPreferredSizemethod.So, what's the answer? Well, it's complicated.
The first thing you want to do is modify the
getPreferredSizemethod to check to see if thepreferredSizehas been set or not. If it has, return its value instead, otherwise, execute your custom logic.The next part is more difficult. You now need to make decisions about what to do with the image if the available space is smaller. Do you fit or fill the image to the available space? You should also beware that Java's default scaling work flows tend to be optimised towards speed over quality.
Take a look at Quality of Image after resize very low -- Java for some more examples.
Now with that in hand, we can create a simple, re-usable, component which can be used to set it's
preferredSizeand will, based on thescaleTypesetting, fit or fill the scaled image to the available space.nb: this is based on Scale the ImageIcon automatically to label size
The crest image was originally 246x304 and the background 3840x2160.
You should also beware that doing things like
cardImage = ImageIO.read(new File("./res/img/space/04.jpg"));are inherently dangerous. You don't tend to have control over what context your program might be executed from and this will change the "working directory", meaning your program won't be able to find the files it needs.A better solution is "embedding" the resources within the application context (this will essentially pack the resources into the resulting Jar) and will allow you to more easily load them at runtime (note the use of
getClass().getResource(...)in the example), regardless of the "working directory" context. How this is done will be depend on your IDE and build system, so you'll need to research that yourself.