I am creating the game "Snakes And Ladders". I am using a GridPane to represent the game board and obviously I want to move through the board in a "snake" way. Just like that: http://prntscr.com/k5lcaq .
When the dice is rolled I want to move 'dice_num' moves forward + your current position, so I am calculating the new index using an 1D array and I convert this index to 2D coordinates (Reverse Row-Major Order).
gameGrid.add(pieceImage, newIndex % ROWS, newIndex / ROWS);
Where gameGrid is the ID of my grid pane, newIndex % ROWS represents the column coordinate and newIndex / ROWS the row coordinate.
PROBLEM 1: The grid pane is iterating in its own way. Just like that: https://prnt.sc/k5lhjx. Obviously when the 2D array meets coordinates [0,9] , next position is [1,0] but what I actually want as next position is [1,9] (going from 91 to 90).
PROBLEM 2: I want to start counting from the bottom of the grid pane (from number 1, see screenshots) and go all the way up till 100. But how am I supposed to reverse iterate through a 2D array?
You can easily turn the coordinate system upside down with the following conversion:
To get the "snake order", you simply need to check, if the row the index difference is odd or even. For even cases increasing the index should increase the x coordinate
for odd cases you need to apply a transformation similar to the y transformation above
The following methods allow you to convert between
(x, y)and 1D-index. Note that theindexis 0-based:This should allow you to easily modify the position: