Low level Keyboard hook application using SetWindowsHookEx MS-Windows API function

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I am currently underway to develop an application for hooking. I am using C++ to accomplish that and i am using the functions from the MS-Windows hook library. My application creates a global hook via a .DLL file and then i can send multiplekeystrokes to all the processes(to their main window). I am using the SetWindowsHookEx MS-Windows API function and the "hook type" is WH_KEYBOARD_LL. Even though it works as expected, in some cases ( for example some games ) it seems that even though i am sending the "fake" keystroke, the game does not seem to "understand" that keystroke. Has anybody any similar issues or suggestions?Thanks a lot.

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