I had this in 1.7.10, with no errors Until in 1.8 they removed the world.setblock
@Override
public ItemStack onItemRightClick(ItemStack itemStack, World world,
EntityPlayer entityPlayer) {
if(entityPlayer.capabilities.isCreativeMode||entityPlayer.inventory.consumeInventoryItem(Items.sugar))
{
//play sound stuff com.example.examplemod.SoundHandler.onEntityPlay("fizz", Event.player.worldObj, Event.player, 1, 1);
if (!world.isClient)
{
Vec3 look = entityPlayer.getLookVec();
world.setBlock((int) (entityPlayer.posX + look.xCoord * 5),
(int) (entityPlayer.posY + look.yCoord * 5),
(int) (entityPlayer.posZ + look.zCoord * 5),
Block.getBlockById(79));
}
}
return itemStack;
}
Now, how do i set a block in 1.8 in the direction the player is facing and if a block is in the way replace it with packed ice. Also how do i play a sound each time the left click is clicked
In 1.8 you use BlockState instead of setblock.
I suggest you do some reading up on blockstates.
You should listen to PlayerInteractEvent for your sound playing. There are several ways to play sounds, so you just have to google which method you want to use.