How should I set a single callback which would trigger when there is no motion in the Space of Nape, when each body "goes to sleep"? I couldn't find any proper solution for this, but I guess this is a must-have for a physics engine. Thank you.
Nape physics. How to listen to SLEEP event of the space/world?
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You could check
space.liveBodies.lengthon tick (wherever you're callingspace.step()).When it reaches
0, then all bodies are sleeping.