qint64 sent = socket->write (data, size);
socket->flush ();
This works fine with a QTcpSocket, but eventually crashes within a memcpy inside a QSSLSocket private event (flush). I know I should add more context, but that's a lot. Omitting socket->flush () here makes everything work perfectly incl. all SSL handshake etc, so I wonder if anybody has come across this? It takes a while and a few kilobytes or so of data sent before it happens. Maybe it's bad practice to flush after write anyway, so...just curious :-)
I have faced same issue and same as you was using flush after every write and sometimes "
Tag mismatch" got in the way. Solved problem:Remove flush usage after every write.And problem will be gone.QSSLSocketslib automatically flushes write buffer behind scenes, and it is more optimal than doing manual flush after each buffer data write :)