I use naudio for generating a tone in a specified frequency like that:
private void gen_Sinus(double frequency)
    {
        WaveOut _myWaveOut = new WaveOut();
        SignalGenerator mySinus = new SignalGenerator(44100, 1);//using NAudio.Wave.SampleProviders; 
        mySinus.Frequency = frequency;
        mySinus.Type = SignalGeneratorType.Sin;
        _myWaveOut.Init(mySinus);
        _myWaveOut.Play();
    }
I want that when clicking a button it will play that tone for a specific time that will be passed to this method. Let's call it for example:
double toneDuration
I prefer to prevent some sleep methods because it has to be as accurate as possible.
                        
You can use
OffsetSampleProviderto do this, and set theTakeduration: