I am using SVGKit to display Images
https://github.com/SVGKit/SVGKit/
How do I apply fill color for the SVGImage
let namSvgImgVar = SVGKImage(named: namSvgImg)
namSvgImgVar.setFillColor()
want to implement this setFillColor function
On
if you have any id for the SVG image, you can fill the colours with respect to the ID.
let image = SVGKImage(named: "iconName")
let svgIMGV = SVGKFastImageView(frame: self.imgView.frame)
svgIMGV.image = image
svgIMGV.fillTintColor(colorImage: UIColor.red, iconID: "Bank")
// Add in extension SVGKImageView
extension SVGKImageView {
func fillTintColor(colorImage: UIColor, iconID: String) {
if self.image != nil && self.image.caLayerTree != nil {
print(self.image.caLayerTree.sublayers)
guard let sublayers = self.image.caLayerTree.sublayers else { return }
fillRecursively(sublayers: sublayers, color: colorImage, iconID: iconID)
}
}
private func fillRecursively(sublayers: [CALayer], color: UIColor, iconID: String, hasFoundLayer: Bool) {
var isLayerFound = false
for layer in sublayers {
if let l = layer as? CAShapeLayer {
print(l.name)
//IF you want to color the specific shapelayer by id else remove the l.name == "myID" validation
if let name = l.name, hasFoundLayer == true && name == "myID" {
self.colorThatImageWIthColor(color: color, layer: l)
print("Colouring FInished")
}
} else {
if layer.name == iconID {
if let innerSublayer = layer.sublayers as? [CAShapeLayer] {
fillRecursively(sublayers: innerSublayer, color: color, iconID: iconID, hasFoundLayer: true )
print("FOund")
}
} else {
if let l = layer as? CALayer, let sub = l.sublayers {
fillRecursively(sublayers: sub, color: color, iconID: iconID, hasFoundLayer: false)
}
}
}
}
}
func colorThatImageWIthColor(color: UIColor, layer: CAShapeLayer) {
if layer.strokeColor != nil {
layer.strokeColor = color.cgColor
}
if layer.fillColor != nil {
layer.fillColor = color.cgColor
}
}
}
Wish Swift adds this feature in their next release
After a nightmare, I came up with this solution for
Using SVG in Swift which fits automatically for the View and can add fill colors to it in just one line of code
This is for all who don't wish to struggle like me
|*| Usage :
|*| Steps :
I used the simple SwiftSVG library for getting UIView from SVG File
|*| Install SwiftSVG Library
1) Use pod to install :
// For Swift 3
// For Swift 2.3
2) Add framework
3) Add below code anywhere in your project