I have been working on my game for quite a while now, everything was fine until I booted up my game and find out that the rendering is completely messed up:
here's a screenshot:

and note that this is LIT and This is the infamous rural Australia level.
what happened in the session before the issue appeared:
experimented with culling, here’s what I did:
I setup a culling volume then, set the culling distance to around 10000 but the size was maxed out (more than 9 billion)
In the image the culling volume was removed, however the engine was still culling although there wasn’t a culling volume.
notes:
I can see through things, and from surface level it looks worse than what the screenshot is displaying
The only type of the light that works is a directional light, other types of light simply don't work.
Any help?
<3
what I tried:
Removed the culling volume, but the game is still culling, although there's no culling volume anymore.
Build every thing.
setup a culling volume with normal values hoping that it would reset the culling.
contacted ChatGP, but it didn't know what to do.
I fired up another level but the problems are still there.
I fired up another project and the issues are gone, so it's a project specific issue.