I'm having issues with app signing. Here's my steps:
1. I created an unreal engine project on my windows laptop
2. On my windows laptop I followed the instructions here to create a distribution signing certificate, App ID, and provisioning profile. https://docs.unrealengine.com/en-US/Platforms/Mobile/iOS/Provisioning/index.html
3. I tried to Package Project for iOS on my windows laptop and got this error:
Code Signing Error: Provisioning profile "provisionProfileName" doesn't match the entitlements file's value for the get-task-allow entitlement.
Code Signing Error: Code signing is required for product type 'Application' in SDK iOS 12.1
4. I copied the file to my macbook and tried to Package Project for iOS there. I got this error:
Code Signing Error: No signing certificate "iOS Development" found: No "iOS" signing certificate matching team ID "teamID" with a private key was found.
In both cases I had a Distribution Provision Profile and Certificate imported to Unreal Engine under Project Settings->Platforms->iOS. My bundle identifier is a wildcard.
On the macbook under Project Settings->Platforms->iOS->Build I checked on Automatic Signing and entered my Team ID under IOS Team ID



