For context I am creating a button wherein when player presses it, it gets the text in the text area and does its thing
/**
* Creates and displays the name input Confirm button
* @param nameInputActionListener The action to be done when confirm button is pressed
*/
public void createAndDisplay_nameInputConfirmButton(ActionListener nameInputActionListener)
{
this.nameInputConfirmButton = new JButton("Confirm");
this.nameInputConfirmButton.addActionListener(nameInputActionListener);
this.nameInputConfirmButton.setBounds(1250, 340, 100, 50);
this.characterCreationScreenFrame.add(this.nameInputConfirmButton);
}
this.nameInputArea = new JTextField(40);
this.nameInputArea.setBounds(950, 350, 250, 30);
this.nameInputArea.setToolTipText("Enter Name here!");
this.characterCreationScreenFrame.add(this.nameInputArea);
/**
* @return The text inputted by player in the name input text area
*/
public String getNameInputtedByPlayer()
{
return this.nameInputArea.getText();
}
I tried doing the same concept of implementation as taught in a YouTube video and it works, so I don't understand why this wouldn't. The main issue is getText() does not retrieve anything.
here is the action listener of it
/**
* Creates the action associated with the Name Input button. Moreover, it temporarily hides the character creation buttons.
*/
private void create_ActionFor_NameInputButton()
{
// NOTE! dinispose NOT HIDE kasi para kapag player goes back to charac screen gagawa ulit new gui para updated yung current charac details
characterCreationScreenView.hide_CharacterCreationScreenChoicesList();
characterCreationScreenView.createAndDisplay_NameInput();
// ACTION TO BE DONE KAPAG NAGCONFIRM SI PPLAYER AFTER INPUTTING A NAME
ActionListener nameInput_ActionListener = new ActionListener()
{
@Override
public void actionPerformed(ActionEvent nameInput)
{
// gets the text na nilagay sa text area and checks if it valid (at least > 1) IF OO TRIM NAME IN CASE EXCEEDING 25
if(characterCreationScreenModel.checkIfNameInputIsValid(characterCreationScreenView.getNameInputtedByPlayer()) == true)
{
String validatedName = characterCreationScreenModel.remove_CharactersExceeding25(characterCreationScreenView.getNameInputtedByPlayer());
characterCreationScreenModel.setPlayerName(validatedName);
characterCreationScreenView.hide_DisplayNameInput();
characterCreationScreenView.unhide_CharacterCreationScreenChoicesList();
characterCreationScreenView.createAndDisplay_CurrentCharacterDetailsLabels();
}
else
{
characterCreationScreenView.display_NameInputErrorMessage();
System.out.println("" +characterCreationScreenView.getNameInputtedByPlayer().length());
}
}
};
//characterCreationScreenView.createAndDisplay_nameInputConfirmButton(nameInput_ActionListener);
characterCreationScreenView.createAndDisplay_nameInputConfirmButton(nameInput_ActionListener);
}
