I'm making a multiplayer game on Unity with Mirror, and I want to add a timer (if it equals 0 then game ends).
Does Mirror have any integrated timers? Maybe I need do it myself.
I'm making a multiplayer game on Unity with Mirror, and I want to add a timer (if it equals 0 then game ends).
Does Mirror have any integrated timers? Maybe I need do it myself.
I used a coroutine: