I would like to create a script using the Eluna Lua Engine that implements the following:
If a player has an item 192021 in his inventory, then he will be able to talk to npc 202020 and take quest 36004. And if a player doesn't have an item 192021, then there is no dialogue.
I think it's better to do in SQL instead of LUA
It is possible to do it with the table conditions