WinUI 3 and legacy DirectX9 Component

153 views Asked by At

We are currently using Windows Forms and a C# Direct3D9 component for rendering that uses SlimDX.

What options are there to use the existing D3D9 code in WinUI 3? So far, it is not looking good.

It appears that we have to rewrite the component in C++/D3D11. Hopefully I am missing something.

0

There are 0 answers